V, an Arasaka intelligence agent, rinsed his mouth with a handful of water. She spat out the bile and the remnants of the synthetic wok she had just thrown up. V leaned over the sink with trembling arms and stared into his reflection.
She felt like crying.
A colleague from economics stepped into the toilet room and V sobered up immediately.
“Did you want something, or,” she hissed as the economist went into one of the booths.
The stress had surprised her and now she was waiting for the hormone suppressors to kick in so that she could calm down. Someone at the security service had leaked information and now her entire career was at stake. Probably her life. Jenkins, her superior, would solve the problem, but she was sure he would force her to find the mole and deliver her head on a silver platter. She always had to do that. She was good at it.
V took a deep breath, then straightened her jacket and styled her hair. When she went out she was sharp again.
Time to work.
Cyberpunk 2077 is a next gen game
Cyberlog is a series of short analyzes of Cyberpunk 2077 which is finally compiled into a complete review. In this first post, we take a look at my first impressions of the game and the stark revelation I received when I first started the game: the graphical performance.
In later posts, we will take a closer look at gameplay, story, and more.
We would like to thank Bandai Namco Nordic who gives us the opportunity to review Cyberpunk 2077.
To Cyberpunk 2077 is not intended for the seven-year-old consoles Playstation 4 and Xbox One is painfully obvious. Even with the character creator, the graphics were a bit blurry, but it is when you take control of V that the graphic compromises become clear. The textures are blurred, the resolution varies and the frame rate oscillates between 20 and 30 frames per second.
Indoors, the game flows quite well, probably at 30 frames per second. However, the experience becomes jerky outdoors when the frame rate oscillates back and forth. The frame rate becomes especially obvious when you burn rubber through town.
The first hours with Cyberpunk 2077 on the Playstation 4 was – on a technical level – a disappointment. The character I spent so much time designing does not appear in the picture as well as in the character creator and the beautiful environments I saw in clips from Playstation 5 and Xbox Series X is just a blurred dream on Playstation 4. Details in the environment are grainy and many sometimes I rub my eyes because I think I have dirt in them. But that’s just the graphic cut.
I really wish I had a Playstation 5 now.