Cyberpunk 2077 finally made its way to Xbox Series X and Series S last month, more than a year after the last-gen version. However, development hasn’t stopped there and CD Projekt Red has already worked on an update.
That update is rolling out today, March 22, and brings with it quite a list of changes. We have a wide range of bug fixes for all platforms, along with some changes specific to Cyberpunk 2077 on Xbox Series X|S.
Here are the full patch notes for Cyberpunk 2077 version 1.52:
- [PlayStation 5/Xbox Series X] Changing the preset in Video Settings will no longer automatically set all graphics options to ON.
- [Xbox One/Xbox Series X] If you disconnect the controller and go to the pause menu at the same time, the player will no longer freeze.
- Memory improvements and crash fixes on next-gen consoles.
- Minor UI optimizations.
- [PlayStation 5] Importing a save while not connected to PlayStation Network will no longer block the option to continue playing.
- [PlayStation 5] Fixed an issue where a corrupt save was created when the player tried to import a PlayStation 4 save when no saves were exported.
- [PlayStation] Fixed an issue where the “Press [Options Button] To continue” screen registered by pressing the button with a delay.
- [PlayStation 5] Wet roads will now be just as reflective as they were on the PC version.
- Aggressive Crowds Enabled on Stadia.
- Fixed an issue where wrecked cars or multiple Nomad cars could spawn in traffic while speeding.
- Fixed an issue where the first gear animation could play repeatedly after a throwing knife was recovered.
- The laminated armored Media Ballistic Vest can now be found as loot in Japantown.
- Fixed an issue where the scout grenade marked non-hostile mob NPCs.
- Fixed an issue where after using the Take Control quickhack on a device, the camera axis was reversed when zooming in.
- Players will no longer be able to purchase an apartment makeover they already own.
- Added the shower interaction to the Nomad Camp.
- It is no longer possible to hack into the Northside apartment before Act 1 is completed.
- Fixed an issue where Open World battle events and some scenes could remain disabled after visiting Afterlife until the player quickly traveled within Watson.
- Automatic Love – Hitting a wall in the elevator in Megabuilding H8 will no longer cause instant death.
- bubbly love – Fixed an issue where Johnny could despawn if a player left the booth before interacting with the projector, blocking progress.
- Cyberpsycho Sighting: Demons of War – Fixed an issue where it was not possible to get past the “Search the area to gather information” objective.
- epistrophy – Fixed an issue where the quest could reappear in the journal instead of being marked as failed after the player failed to pick up any of the taxis.
- I fought the law – Fixed an issue where River could drive erratically out of the market area and push V beyond the world boundaries.
- Life in wartime – Fixed an issue where selecting a blue dialog option twice on arrival at the crash site would block progress.
- Path of Glory – Optional “Dress Up” objective will no longer be incomplete if the player has collected the clothing before it appeared.
- The information – Fixed an issue where Lizzie’s doors were closed during the hours they were supposed to be open, blocking progress.
- The ride – Fixed an issue where Dex’s car would swerve left and right when pulling away.
- With a little help from my friends – Fixed an issue where holocalls and text messages could be blocked if a player told Saul about Panam’s plan while the Nomads were driving away.
- Fixed an issue where summoned vehicles could spawn far from the player.
- Suicidal Corpos in Corpo Plaza will not rise again after the fall.
- Fixed an issue where an attack in progress in Arroyo was not visible on the map, causing progress in The jungle performance.
- Performance: Goodbye, Night City – Fixed an issue where the quest would not activate after approaching the area.
- Performance: no fixers – Fixed an issue where the optional “Park Iris’ car in the garage” objective would not be completed if the player stopped in front of the garage.
- Performance: Playing for Keeps – Fixed an issue where all enemies in the casino were set to Friendly.
- Murk Man returns forever again – Fixed an issue where the Rayfield Caliburn would not spawn.
- Fixed animations and missing or moved objects in different scenes.
- Fixed some issues with animation that occurs when performing an aerial shot with the hidden dragon advantage.
- Fixed an issue where sandstorms could appear in scenes that were not allowed to.
- Fixed an issue where foliage was not affected by different weather conditions.
- Polycarbonate sports sunglasses are no longer visible when switching between third-person and first-person modes while driving.
- Added a quest tag to fixer rewards when first found in the stash.
- Opening menus while reading a shard will no longer block the game.
- It is no longer possible to change the position of the marker when a time jump is in progress.
- Fixed an issue where the loot UI could flicker and change before the item was picked up.
- Fixed an issue where the English text “A Favor to a Friend” was displayed regardless of the language version instead of the correct mission name for some tracked missions.
So this is a pretty big one, and it’s great to see some Xbox Series X|S specific fixes. Hopefully we won’t have to see too much more of it before the first expansion for Cyberpunk 2077 launches.
Have you jumped on next-gen in Cyberpunk 2077 yet? If so, let us know your thoughts below.