Remedy has announced that it will be remaking the PlayStation 2 classics Max Payne and Max Payne 2: The Fall of Max Payne for PlayStation 5 in association with Rockstar Games. The two remakes will ship as a single product, with the project currently in the “concept development stage”. Remedy will use its proprietary Northlight game engine and production is being financed by the maker of Grand Theft Auto. The budget for the game is said to be the same as a “typical Remedy AAA production”. No release date is mentioned as part of the Press release.
Sam Houser, Founder of Rockstar Games, said: “We were very excited when our old friends at Remedy approached us about remaking the original Max Payne games. We are huge fans of the work the Remedy team has created over the years. years, and I can’t wait to play these new versions.
Remedy CEO Tero Virtala then explains how the Max Payne series has always held a special place in the hearts of everyone at Remedy. “We are very excited to be working with our partners at Rockstar Games once again for the opportunity to bring the story, action and atmosphere of the original Max Payne games back to gamers in new ways.”
First released for PC in the summer of 2001, the first Max Payne came to PS2 six months later. Its successor, The Fall of Max Payne, followed just two years later, in December 2003. Fans had to wait a full nine years for Max Payne 3 to arrive in 2012. Renowned for its neo-noir atmosphere, innovative storytelling, and gunshot. -time gunplay, the series has sold over 7.5 million copies to date. Along with this recently announced project, Remedy is also developing Alan Wake II