In the odd eye of the storm.
Oddworld turns 25 next year, but despite the respectable age for game series, during this quarter-century they have contented themselves with telling a handful Oddworld-sagor. Although in a few different designs. 2014 year Oddworld: New ‘n’ Tasty was, for example, a major remake of the original from 1997. Seven years later, it’s time to reinterpret the second odyssey: Oddworld Abe’s Exoddus.
To Oddworld: Soulstorm based on a game from the last millennium is difficult to take in. Partly because it is more of a new game than “just” a remake, but perhaps most of all for how timeless the series is. Oddworld with its odd aesthetics, melancholy story but at the same time fabulous appeal is so awfully appealing.
Slavery, death and grief are constant reminders of what kind of world this is, but our Mudokon hero Abe may be able to make a difference. In his predecessor, he (hopefully) saved hundreds of his brothers. Here and there the end may have been good, but no one believed that it would last all day.
Abe at least. IN Soulstorm continues the escape from the dark threat. It is admittedly a 2d game. You move up or down, left or right. However, the camera runs are dramatic, undulating and give the appearance of a game with unimaginable depth. The environments are often broken and gray, but there is a kind of beauty in the shattered world. Everything feels hopeless, but me wants that the spark of hope should be ignited.
Also read: Swedish PC Gamer 1996–2021
What is it?
First “new” Oddworldthe adventure of seven long years.
Intel Core i7-7700, Gefore GTX 1080, 16 GB RAM
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The spark of the revolution has undoubtedly flared up. Mudokons are scattered here and there on the unexpectedly (and maybe a little well…) large courses. You have to lead these exposed cracks right. Or “must” and “must”. You can ignore them all and / or lead them to death, but that wants you not.
Oddworld: Soulstorm mixes the rescue operations with classic 2d platforming, nail-biting stealth and somewhat dubious trial and error action. Thank God the last mentioned part is the least. The stealth piece, on the other hand, is delicious. Pawing past sleeping guards in pitch-dark mines and hiding in lockers never gets old.
A real news versus New ‘n’ Tasty is crafting and inventory. Two Swedish expressions that do not feel very much Abes Oddworld, but which enriches. It starts easily with us tipping fire on lawns through our Soulstorm brew and extinguishing fires with water bottles. Pretty soon, Abe starts mixing everything he finds and before you know it, you heal seriously ill Mudokons and create smoke curtains to escape snipers. Soulstorm is admittedly an emotional game, but is primarily a playful game. Despite the beauty spots – half action and a bit of repetitive moments – I can not remember when I played a better Oddworld. Maybe because I never did?
An odd game bird that flutters right into the heart.