Ratchet & Clank: Rift Apart – Review

Ratchet and Clank (and Rivet and Kit) take the step into the next generation.

Since 2002 and the original for the Playstation 2, a lot has been released Ratchet & Clanks. Insomniac has been responsible for eleven of them, and there are also a handful of spinoffs and HD collections. Still, I’ve been waiting since 2009 for Ratchet & Clank: Rift Apart. Doesn’t that sound strange?

Not really. Eleven years ago it was released Ratchet & Clank: A Crack in Time, which is a timeless work. A perfect balance between epic and drab, between chills and emotional noise. It was fun, it was powerful, and the future too Ratchet & Clank was as bright as a sparkling sea of ​​stars.

Then… did not happen what I was hoping for. All 4 One was a weird co-op spinoff while Qforce had interesting ideas (tower defense!) but a poorer implementation. Nexus was by all means a decent continuation of A Crack in Time, but also the butt cut. In 2016, we finally got one Ratchet & Clank to the PS4, and it’s great on several levels. But! It is also a game based on a movie (based on a game).

That dignified sequel to the epic sci-fi comedy has slipped out of our hands. Until today.

Also read: Biomutant – review

Briefly

What is it?

Playstation 5 debut for the radar pair Ratchet and Clank. Numbers a quartet.

Developer

Insomniac Games

Publisher

Sony

Webb

Official site

Approximate price

700: –

Pegi

7 years

Tested on

Playstation 5

Also check out

Biomutant

A slightly reworked camera does the trick in the battles.