Nice beat’em-up adventure, which unfortunately quickly gets tiring.
Beat’em-upThe genre has had a number of classics, ranging from arcade games Double Dragon and Final Fight, to modern retro-fighters like Raging Justice. 9 Monkeys of Shaolin is another in the line of Beat ’em-up and it really illustrates that this is a difficult genre to do something new in.
Wei Cheng is a poor fisherman, who sees his entire village wiped out by pirates. He miraculously survives and now lives only to be able to exact revenge on the culprits. The story is simple, but still turns out to have some twist during the journey that I will not spoil here. The voice actors are good and the graphics are incredibly good looking.
The problem with 9 Monkeys of Shaolin is that unfortunately it quickly becomes very monotonous and repetitive. You travel to a village, or a city that has been attacked; you chase a thousand villains and then come to a boss. Then the same thing over and over and over again. The enemies are as stupid as stone and all move in the same way. It’s very easy to see their similarities in patterns, for example: those who shoot arrows at you get a giant solar reflex the second before they shoot, so they’re easy to defend against.
The bosses are in the usual, standard order easy to find the key to by looking at them but then a hell of a lot to kill, as they have a lot of body points. I realized after a while that this particular type of game bores me unusually fast. It’s the same thing, over and over again and even if the graphics are nice and the animations look good, it will eventually be too much for me. It would have taken something more than just hitting, hitting and hitting.
In summary, the grade is still above average. Because even though I’m not a huge fan of the genre, there are many out there who are 9 Monkeys of Shaolin is a well-made and nice beat’em-up game, albeit something too repetitive and boring in my taste. An extra plus because there is both local and online co-op, this genre is made for it.