After 11 years, Call of Duty: Modern Warfare 2 gets a remaster on its acclaimed campaign. But is everything in the presentation?
Activision Call of Dutyseries and EAs Battlefieldseries (developed by Swedish DICE) have always been bitter opponents who dueled about the war-loving, FPS audience. Call of Duty (COD) is considered to be more action-oriented and better at weapons, while Battlefield Overall, it is considered better on vehicles and online gaming. The last can well be called into question when the new free-to-play game Call of Duty: Warzone at the moment all records are breaking.
Call of Duty: Modern Warfare 2 released for the first time in 2009 to last generation consoles and PCs and was widely mentioned for their exciting campaign mode, which took us to different countries, varied environments and also had a rather edgy, political story where both Arabs, Brazilians and Russians were villains. Now we are offered a modern remaster for 2020 to the current-gen formats (PS4 first, then Xbox One and PC), but only as digital release via PSN / Xbox Live / Steam.
Let’s start with the first impression: COD: Modern Warfare 2 have been given a decent, graphic lift (as expected). Brand new textures, particle effects, details and – not least – higher resolution (up to 4K on PS4 Pro). In addition to the resolution, we get 60 fps as well as HDR, which does wonders for lighting effects and contrast reproduction. It almost looks like a whole new game. The sound is the same, but it has also been refined and the mix is vibrant: you can hear both speech and enemy fire from the right speakers in the surround system. Top marks.
That’s when we come to the actual gameplay, the band design and some technical aspects that Modern Warfare 2 After all, it feels like a game that is more than ten years old. If we start by commenting on the controversies, including the mission “No Russian” – where as an infiltrator in a Russian terrorist group should participate in massacres at an airport in Russia and where you can slaughter innocents with your automatic weapon (but – note, you requires don’t shoot anyone innocent, interestingly enough) all of this can be eliminated in the beginning as “offensive content” and it doesn’t affect your chances of progress or trophies / game points. Rather, the main problem lies in how uneven the game is and how much it is based on set pieces, ie established patterns and layouts of courses. They are almost to the point that it sometimes feels like a rail shooter (where you have to move yourself).
For the most part, the arrangement works well and the variety feels rich. War – however terribly horrible it really is, is fun to play digitally (and in reality, as a child or an adult with a child’s mind left). To lower a helicopter with an RPG, or bomb area from above with drones, is undeniably tickling as it is on pretend and it appeals to the primitive, bloodthirsty side within us. But Modern Warfare 2 commutes quite well between brilliantly fun layouts (the snowmobile and Burger Town are two excellent examples) to narrow, small and poorly designed lanes (the favela lane almost made us turn off; claustrophobic, messy and completely overpopulated by armed residents). At the same time, the game is so extremely scripted that if you wear sequences long enough, it will eventually become a children’s game. Then the sense of reality disappears pretty quickly, because it is one like a kind of theater that repeats before your eyes.
From a technical point of view it works fine overall – the game saves cars and the courses feel pretty long. But the game tends to set checkpoints now and then in the midst of a fire. So if you die, you have to start right at the very moment when you are peppered with enemies from all directions, and sometimes have to replay several times, just to survive the initial seconds. Not well thought out.
The multiplayer part is also not included here, but you can get the remaster from there Call of Duty: Modern Warfare, since the MW2 maps will come there eventually. A bit confusing, but this is it only single-player campaign, with associated, lower price tag.
Overall it is Call of Duty: Modern Warfare 2 a good and engaging FPS, with cape, which offers some really tasty highlights and some low water marks during the trip. Well worth the price tag and to play through with the big, graphic lift it got. At the same time, it is probably most likely to make already saved fans the happiest, since there are more modern war FPS than Modern Warfare 2-remastern.