Cathedral impresses with incredible fun retro-adventure!
I have lost count of all modern games with a retro look and design by now. The old retro players have grown up and are a large and purchasing target group, which we at senses love. So when Cathedral appeared in the review pile so at first I was not so super-interested. Then I saw the trailer, thinking in Swedish Elden Pixels track record with Alwagames (even if they only publish this, the Scanian studio Decemberborn Interactive is behind as a developer) and felt that this might be something to put your teeth into anyway…
Your avatar is an unnamed knight who wakes up without a memory. He is a man of few words, but what he lacks verbally he takes back in action. With his big sword, his crossbow and his shield, he plows with your lead through an adventure that breathes both Ghouls’ n Ghosts (which is currently being released in remasters by Capcom) and Metroidvania.
I have always liked platform games; remember with warmth how many times I played Ghosts’ n Goblins on my Atari 1040STE. It really was one of the favorite games, despite its brutal difficulty. In the plethora of new games with a retro look that are coming, many game creators have wanted to find the golden combination of fun game and good challenge that Ghosts’ n Goblins and many other, contemporary platform games. Few modern developers have succeeded.
Until now. Cathedral is incredibly fun and challenging! The graphics are round and cute, with animations that fit. The controls are tight and that perfect mix of entertainment and challenge can really be found here. At the same time, the game is non-linear, in the best metroidvania style – you can explore the world just the way you want. Look as you come to a city where you can buy upgrades and other goodies that you may need for your mission, so take the opportunity to buy everything you can think of because soon you will be face to face with a powerful boss.
Cathedral has been around for PC since 2019, but has now been ported to the Nintendo Switch and it really is a perfect console for this game. The game really works just as well in portable mode as in docked and all text and details are good size, even for the small screen.
There’s really only one small smolk in the cup and that’s the music. It’s as retro-scented as the rest of the game, but in the way it eventually becomes quite monotonous and annoying (not like some other, classic retro soundtracks). Which is a shame because everything else is so Good!
In summary, so be it Cathedral a clear must! It’s perfect for you who love retro platform games and have played as many as you like over the years, but it’s actually also suitable for you who Never have played a game like this before. The balance between “fun” and “challenge” is almost perfectly calibrated and it does Cathedral almost combs home full pot!