Review: Ghost of Tsushima – Director’s Cut (PS5)

Sucker Punch’s great open world adventure gets an improvement on PS5, a new DLC and a few other goodies.

It’s been exactly one year since Sucker Punch gave us Ghost of Tsushima and we fell in love with it (one of last year’s top ten games). Jin Sakai’s journey from fatherless samurai to liberator of Tsushima Island was unexpectedly gripping and in a way filled the gap that longed for Witcher 3the world left in us.

Photo: Playstation

Now is Ghost of Tsushima: Director’s Cut here, which is basically the same game with an extra area (DLC) – the island of Iki. It’s being released for both PS4 and PS5 and there are a bunch of different – somewhat confusing – ways to upgrade if you already own the game (though nothing that is free, see more below). Here we go through what you can expect from the DC and PS5 version, if you want to read more about the game itself, check out the review of the PS4 version.

Photo: Playstation

Ghost of Tsushima got a nice boost on the PS5 already in backwards compatible mode: The image update was raised to 60fps even in the best graphics mode and the charging times were (even) shorter. The DC gives us a dedicated PS5 version, which means a couple, quite small but still clear improvements: the resolution is now dynamic 4K with 60fps – you can choose to focus on one or the other, but we recommend that you leave the game on Resolution Mode, when you get better details and still the same, locked 60fps (maybe 120Hz support will come to Frame Rate Mode in the future?). The extra resolution is noticeable quite clearly in the sharpness of the whole game and elevates the overall impression. We also noticed that the light effects are a bit better (more natural) and that some animations in intermediate sequences (which now render in real time on PS5) have also been improved and some menus have been redesigned. The developers should also have great cred for having created the smoothest transfer of save files from the PS4 version so far, you do not need to have the PS4 version installed for it to work to continue the adventure with the right equipment right where you left it.

Photo: Playstation

The sound now supports 3D Tempest Audio (via headphones), you who like Japanese speech now get the right lip sync on the graphics and the Dual Sense controller has received haptic feedback; when Jin rides forward or swings his katana. A couple of new elements can be discovered – among other things, that you can now play the flute yourself (yep!) And your horse can attack (for resolve points). In the DC, it is also possible to add special attacks on the R1 and R2 buttons, so you avoid the slightly more complicated button combinations from before. Charging times have been virtually eliminated and healed Ghost of TsushimaThe experience feels more well-oiled and streamlined, although some details are reminiscent of the last-gen origin (when Jin walks through the water at the beginning of the Iki mission, for example).

Iki itself is a new island for us to explore. Your Ghost reputation is reset here and you can even unlock new techniques, as well as get a whole new map to explore, which is about half the size of the base game. The story of Iki is that the island is the base for a new tribe of Mongols, led by a mysterious woman who calls herself The Eagle and who moves forward with great force through mystery and magic… Iki is a dramatic place, with bone remains, inhospitable rocks and new wildlife . Basically, it’s more of what we got in the main game, which is not at all tedious, but also some new challenges and missions that will test already run – in tracks. You who have not finished playing the basic story can choose to run the Iki mission from Act 2. However, we recommend that you finish the basic game, as the upgrades you pick up will benefit Iki.

The Japanese environments are amazing. Photo: Playstation

How much does Ghost of Tsushima DC (Director’s Cut) cost?

Here it gets a bit messy, stay tuned: If you do not own the game before then, this Director’s Cut for PS4 or PS5 in round slings costs SEK 600-700 (the PS4 version is slightly cheaper). If you already own the basic game on PS4, the upgrade to Director’s Cut costs around SEK 200. If you then want to upgrade that version to PS5, it costs an additional SEK 100. Likewise, if you own the PS4 version of the game on PS5 and want Director’s Cut and native PS5 support, you need to pay everything in one step = SEK 300.

We can feel that SEK 100 for a next-gen patch is OK and so also SEK 200 for a DLC. In total, however, it will be SEK 300 and it is a bit sad if you recently bought the PS4 version at full price (on PS5 for example). Of course, developers must have paid for their work, but there is also something sympathetic in free upgrades for those who empty the piggy bank and chase PS5s, so Sony might have offered those consumers some of the cost – for example, free upgrade to PS5 and only charged for the DLC?

The light is even nicer on PS5. Photo: Playstation

Whatever the situation looks like for you, we still have to warmly recommend it Ghost of Tsushima: Director’s Cut. It’s still a wonderful, beautiful and empathetic open world adventure that has just gotten even better on PS5. If it’s worth the upgrade, only you can decide – the difference is not huge. But if you have not played the game and have a PS5 today, you have a great experience ahead of you.

We look forward to spending more time with Jin, on new islands and feel that this is great entertainment while waiting for Witcher 4, as a job ad may have provided clue if is in the making