If you like challenging games, you have come to the right place with Ghostrunner.
Failure is part of the gaming experience here, you have to find “The sweet spot” in your Parkour to succeed. You may die thousands of times, but that’s part of the charm. In this FPS game you play as the character Ghostrunner, a protagonist who must orient himself through the Darma Tower to get all the way up to overthrow the regent, Keymaster. The story begins with you being thrown out of the tower’s highest floor and when you wake up on the ground, memory loss has made your alter ego not remember who he is. Fortunately, there is a voice in your head to help you, which will turn out to be called an Artificial Intelligence The Architect, who during the game will assist and orient you through the tower. The story is told through animated sequences, as well as voice sequences as a dialogue between Ghostrunner and The Architect. The combination of listening to the story while running around in a super cool cyberpunk-apocalyptic game world, makes me feel that the game feels very well balanced.
While I think the background story is good and the gaming world is among the better ones I have seen this year and, as I mentioned before, that everything feels well balanced, you will still have a hard time. Dying is part of the gaming experience and you can spend 20-30 minutes on the same sequences to finally master them. The mainstay of this game is TIMING, as your movement is 90% based on parkour / free running. I would say this game is a chaos mix of Mirror’s Edge, Blade Runner and Max Payne. You never get a quiet moment, when you constantly have to make lightning-fast decisions and at the same time plan three steps in advance to have a chance to succeed.
I was into it a bit before, but Parkour is what you will deal with most of the time: jump from wall to ledge, from ledge to a cargo hook with a laser “Grapple hook” and from there aim at your enemy and share him in the middle with a roaring katana. All at once. “But, Cenny, you paint this as if it were among the most difficult games this year.”– are you probably thinking now, and the fact is that… that’s it. If you stay for a microsecond, you will probably die. The level of difficulty is ruthless and stays there throughout the game. But even though it is so difficult, I must say that I still had a lot of fun with it Ghostrunner. It offers engaging scenery, really good soundtrack, great game mechanics and above all a very good story in its entirety.
To sum up, this is a really well-produced game. If you do not like games where you have to have reflexes like a cobra and make decisions faster than the shot leaves the barrel of a gun, then it is probably nothing for you. The learning curve is quite steep before you get into how to use the controls and once you get into it it is still difficult, but – the reward once you succeed is so incredibly satisfying that you feel like a washable ninja. And that means you just have to keep playing.
There’s a lot of cyberpunk from Poland now, this and soon CDPR’s Cyberpunk 2077, one of the year’s most hyped releases. Hats off to One More Level, which created a very entertaining game, worthy of the studio’s name.