Put on your helmet and gloves, good people, because now we’re going to play the fourth Supercross!
If you remember, I wrote about another motorcycle game a while ago called Ride 4, The fact is that Monster Energy SuperCross 4 – the game we are going to talk about today – also developed by Italian Milestone. Expectations were high when it comes to the visual and the fear set in at the same time because I really wished it would not be as difficult…
If we are going to start by talking about the graphics, it is good; it may not meet my expectations but it is definitely better than Supercross 3 and it’s noticeable that the developers spent time making the graphics more realistic. Partly you succeed with that and sometimes motion effects make all the colors flow together so it is almost like looking at a moving painting in watercolor. But in the places where you have really succeeded, you have succeeded extremely well, for example so you see how the tracks get deeper with each lap and how it just sprays mud from the rear tire.
If we’re going to jump into game mechanics, it’s just like in Ride 4 developed to be as realistic as possible, for just like Ride 4 so have Supercross 4 a longer learning curve than other racing games, but once you understand the mechanics and have been playing for a while, it is insanely entertaining to play if you are a couple playing against each other (but this may also be because I myself come from a motorsport -family). Otherwise, the game is very similar to its predecessor, Supercross 3, but with some additions and improvements.
The classic career mode has been replaced with a completely new one, with more official teams and a new skill tree to improve your driver during his career. “Is it only in that situation then that you can get skill points in?”, You probably wonder, and no it is not because here comes the next addition that you have not had before: over 25 challenges that you can earn skill points on as well. The biggest lift that Milestone has made with Supercross 4 is that we now have over 100 official drivers from the 2020 season. Why is that the biggest boost? Well, because in this version we have both Eli Tomac and Ken Roczen, which are the two absolute best drivers in the world in my opinion, and in previous versions you have only had one of them. You also have a new compound to train on and explore with a little free-riding, but this is about the same as Supercross 3, but in a different environment.
In summary, I would say that this sequel has upgraded most of the predecessor, with better graphics, new career mode and a new compound, a lot of new equipment and clothes and parts for the motorcycle that you can earn together during the game (from the beginning however, you only have one set to choose from and it is already preselected when you start). In short, this is an entertaining game if you sit with a group of friends and play against each other. Alone in the career situation, however, it feels a bit convoluted, unfortunately.