Mosaic is gray, gray, gray … But then a light goes up …
The film brazil, by the director Terry Gilliam, is one of my absolute favorite movies and Inside (of Danish Playdead Studios) is one of my top ten games of all time. So when I saw the trailer for the Norwegian indie game Mosaic then I thought I had a perfect mix of these two favorites. Was my gut feeling right?
You wake up from a dream in your very spartan apartment. You check the phone and see that you have received a couple of messages. Sit down and play a little Blip Blop before you get tired get up to brush your teeth. The day is gray, gray and gray again. You are following the flow of your extremely tedious job. But what would happen if you went left one day instead of right?
Mosaic is a difficult game to review because I really dig the idea of the game. A game that makes you think. What would happen if I broke out of my monotonous pattern and found a part of my life that I didn’t even know existed? When you choose your avatar to go against the current, color begins to seep into the game and you get to experience things you would never have done if you had walked on the same track.
What’s missing in Mosaic is unfortunately an engaging gaming experience. This had worked more as an interactive feature film. Because there is not much gambling that one has to do. The closest thing to playing is when you have to do the tremendously tedious job of your character. It is confusing, annoying and incredibly boring.
Now, of course, I understand that this is the point, but then it needed something more than that – a counterbalance to the point, which still becomes clear. Inside, for example, is a dystopia with similar feeling, but there Inside is a very exciting game so is Mosaic – at most – a very interesting experiment.
But however bored I was sometimes when I “played” Mosaic yet it is the game I think about the most. The game is quite short and for a small coin it is clearly worth experiencing. Both because it creeps under the skin on you and because it’s worth sponsoring independent gaming studios. I switched a lot between whether I wanted to recommend the game or not, just because it is a game technology rather boring game. But since everything else around is so very odd and at the same time pretty cool, I decided to give a recommendation anyway. Test the experience.