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Review: Wraith – The Oblivion: Afterlife (VR)

Review: Wraith – The Oblivion: Afterlife (VR)

Today’s consideration is the Swedish-produced VR game Wraith: The Oblivion – Afterlife. Your avatar has died during a session. Now it’s up to you to find out the cause of your death. You move like a ghost through a large house and meet characters from your past life. There are also malicious ghosts that are dangerous to you. So the mission becomes neither easy nor harmless.

Photo: © 2021 Fast Travel Games - Wraith: The Oblivion - Afterlife - Who goes there ?!
Photo: © 2021 Fast Travel Games

First out so have Wraith: The Oblivion – Afterlife something that no other VR game (which I have tested so far) had; the ability to set how you move yourself. In other games I tested, it becomes a strong vignette (“dark on the sides”) and then you turn around in “choppy”. In other words, much of the feeling of being disappears in the game when it becomes so. It is done that way to alleviate motion sickness. Although I want to decide for myself and in Wraith: The Oblivion – Afterlife you can really set exactly how you want. I turned off everything that had both vignette and notch and moved as freely and freely in the world as you do in a regular FPS game. The problem is that even though I think the VR experience gets better, I get nausea much faster! The solution is to play shorter sessions and also to actually move your body as if you are turning around and walking. It actually worked really well.

Photo: © 2021 Fast Travel Games - Wraith: The Oblivion - Afterlife - Run for your life!
Photo: © 2021 Fast Travel Games

You can also set how much of your avatar you see. You can choose between seeing the hands or the whole arms. I chose to see the whole arms and believe me it lifted the whole thing to a whole different level! It feels really realistic when you bend over and open a door. You almost feel the door handle in your hand!

Something that unfortunately is the same with all VR games Playstation 4 (Pro) is that the resolution gets pretty deplorable and that’s really a shame. These are not the developers Fast Travel Games wrong but it is that the power of the generation it stops at there. This is something that should be fixed on the next-gen and we hope next PSVR (2) to PS5 deletes these restrictions. The graphics in general are nice and atmospheric and it gets really scary in places – then it was close that I almost repainted the sofa .. As I said, a lot of scary characters appear in the game and they can appear at any time and where any. Once it got extra scary when my cat jumped up on my lap while a creature was after me. I screamed straight out!

Photo: © 2021 Fast Travel Games - Wraith: The Oblivion - Afterlife - Echos.
Photo: © 2021 Fast Travel Games

The story is advanced and interesting and has good voice actors right through. Sound design and music give a constant scary feeling and it really becomes an immersive experience. You move with Exercise-the controls and you can quickly enter which buttons to use.

Photo: © 2021 Fast Travel Games - Wraith: The Oblivion - Afterlife - Shining vibes
Photo: © 2021 Fast Travel Games

What I think is a shame Wraith: The Oblivion – Afterlife is that it is not possible to go backwards, which is incredibly annoying. If you go into something, you have to turn around and go back. You can also not move sideways, which would have made it incredibly easy in some situations. Then, no matter how interesting the story is, it’s a little tiring that there are so many sick VR games that take place in a scary house. Unfortunately, this may cause you to skip this title.

But you should not do – for Wraith: The Oblivion – Afterlife is sickly scary and the VR feel is top notch! So the rating will be high, a warm recommendation!

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