Werewolf the Apocalypse: Earthblood is something as unusual as a sheep in wolf clothes – a game completely without bites.
The mustache is stately, you can still give it to Cahal – the grim protagonist of Cyanides Werewolf the Apocalypse: Earthblood. The long title cannot hide how stone-dead this mixture of role-playing, action and stealth actually is, or what a sleepy wooden buck Cahal is. It’s an extra big problem when he should be a wolf.
Werewolf is based on the World of Darkness role-playing game, and takes place in the same universe as Vampire the Masquerade. We can really hope that Bloodlines 2 gets better than this piano tramp, though, because that apocalypse in the title reasonably refers to the game itself.
The story is just a collection of tired clichés that are reeled in by half-baked actors and rigidly directed interludes. You are a werewolf with a beautiful mustache who fights against an evil company that poisons the planet and brings to life a so-called “wyrm”, which will lead to the doom of the earth. In addition, they kill Cahal’s wife, something he does not directly appreciate.
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What is it?
A mix of stealth games, action and role-playing that does not succeed very well on any level.
Intel Core i5 7600k
16 GB RAM
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A pitiful yl
The attempt to get some kind of environmental message falls so embarrassingly flat that the pillow of shame I try to protect myself with is completely torn. In fact, nothing about storytelling works. Not only because the game is so poorly written, but also because all the character models except Cahal look like shit. They look like wandering old remains from a disused Xbox 360 game from the mid-00s. But not in a comical way. The over-serious framing and general lack of humor rather makes the whole thing a rather pathetic affair, impossible to take seriously at the same time as it is also crazy to trust to point and laugh at.
In terms of play, it is not much better. Here, too, the game feels like a collection of old corpses that it has looted from decades-old, but still better, games. The newest comparison I can think of is Alpha Protocol, a game that was also criticized for being somewhat rigid technically and mechanically when it was released. But Werewolf is far worse than Obsidian’s slightly underrated spy role play. It takes everything that was bad with that game, but none of what was good.
The result is a stripped-down stealth game, where you trip around and shoot crossbow arrows in the puddle of the dumbest, and blindest, guards I’ve seen in a game in a long time. You can also turn into a wolf to get around in cramped spaces, but the developers do not use this mechanics very well.
It works better as an action game, but not much better. So instead of wasting time sneaking around in the simply designed levels, I usually just walk into the room, turn into a werewolf and tear every bastard to pieces. It’s at least a little satisfying, even if it’s a messy, imprecise and stiff action game as well.
The mission design is deadly boring, and all side quests are just about looking for different things, usually spirits. But the ugly environments are not worth exploring, and the upgrade system is so poor that it is not worth it. It’s easier to get more upgrade points by smelling the flowers (okay, you inhale some kind of spiritual essence, but it looks like you smell plants, like some fucking Ferdinand) then happen to bump into the levels, and get overwhelmed . There is simply not much to rejoice over Werewolf the Apocalypse: Earthblood. Its ancient design and mechanics could have been charming, if it were not so damn clumsy and harmless. The difference from the retro-fps we’ve seen lately is that the games (the best, at least, like Proteus, Dusk and Ion Fury) actually takes hold of the strengths of the classic games and makes something lively and fun out of them. Werewolf feels just like an old corpse, which with difficulty and difficulty manages to drag itself to the predictable and unsatisfactory end. It is not a powerful scream from the wilderness we are talking about here, but a pathetic rumble from the past.
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